3D animation and Game Design

Overview

  • Semesters 4
  • Duration 22 Months
  • Skill level Beginner
  • Language English
  • Students 20
  • Exams Yes
Key Features:
  • Create 2D/3D game prototypes
  • Have an expert understanding of game engines
  • Design and build professional game assets
  • Understanding Virtual Reality & Augmented Reality
  • Understanding Visual scripting
Course Description

This program will help you master both your Creative and technical aspects of 3D animation and Game Design

This course is designed to train you extensively on powerful tools used in the industry for game development. You will start off with the basics learning how to create simple models before moving on to advanced digital sculpting techniques in programs like Mudbox. You will then learn how to transfer your 3D models and animations into a game engine for game assembly.

Curriculum

  • SEMESTER 1 (6 Months)
    • Lesson 1. Computer Fundamentals
      02 hrs
    • Lesson 2. Basic Elements of Drawing
      06 hrs
    • Lesson 3. Perspectives
      08 hrs
    • Lesson 4. Sketching
      12 hrs
    • Lesson 5. Anatomy & Posing
      20 hrs
    • Lesson 6. Design Principles
      06 hrs
    • Lesson 7. Color Theory
      06 hrs
    • Lesson 8. Classical Animation
      150 hrs
    • Lesson 9. Animation Principles
      50 hrs
  • SEMESTER 2 (6 Months)
    • Lesson 1. Introduction to 3d Software Interface
      02 hrs
    • Lesson 2. Prop Modeling
      30 hrs
    • Lesson 3. Character Modeling
      50 hrs
    • Lesson 4. Introduction to Shading
      10 hrs
    • Lesson 5. Introduction to Texturing
      10 hrs
    • Lesson 6. Introduction to Lighting
      10 hrs
    • Lesson 7. Introduction to Rendering
      10 hrs
    • Lesson 8. Introduction to Rigging
      10 hrs
    • Lesson 9. Animation Principles in 3d
      76 hrs
    • Lesson 9. Introduction to Dynamics
      20 hrs
  • SEMESTER 3 (6 Months)
    • Lesson 1. Low Poly Modeling
      80 hrs
    • Lesson 2. Advanced Texturing
      60 hrs
    • Lesson 3. Character Rigging
      40 hrs
    • Lesson 4. Character Animation
      40 hrs
    • Lesson 5. Introduction to Game Design
      20 hrs
    • Lesson 6. Introduction to Game Engines
      20 hrs
  • SEMESTER 4(6 Months)
    • Lesson 1. Conceptualization
      10 hrs
    • Lesson 2. Prototyping
      20 hrs
    • Lesson 3. Game Art
      30 hrs
    • Lesson 4. Introduction to Visual scripting
      30 hrs
    • Lesson 5. Level Design
      10 hrs
    • Lesson 6. Introduction to augmented reality
      30 hrs
    • Lesson 7. Soft Skill Training
      10 hrs
    • Lesson 8. Final project
CAREER OPPORTUNITIES:
  • Concept Artist
  • Modeling & Texturing Artist
  • 3d Animator
  • Game Artist
  • Rigging Artist
  • Content Developer
  • Art Director
  • Production coordinator
  • Production Manager
  • Level Designer
  • Game Producer
  • Game Designer
SOFTWARE COVERED:
  • Adobe Photoshop
  • Adobe Aftereffects
  • Autodesk Maya
  • Autodesk Mudbox
  • Blender
  • Unity3D
  • Construct