3D animation and Game Design:
This program will help you master both your Creative and technical aspects of 3D animation and Game Design
This course is designed to train you extensively on powerful tools used in the industry for game development. You will start of with the basics learning how to create simple models before moving on to advanced digital sculpting techniques in programs like Mudbox. You will then learn how to transfer your 3D models and animations into a game engine for game assembly.
Overview
- Semesters 4
- Duration 22 Months
- Skill level Beginner
- Language English
- Students 20
- Exams Yes
Key Features:
- Create 2D/3D game prototypes
- Have an expert understanding of game engines
- Design and build professional game assets
- Understanding Virtual Reality & Augmented Reality
- Understanding Visual scripting
Course Description
This program will help you master both your Creative and technical aspects of 3D animation and Game Design
This course is designed to train you extensively on powerful tools used in the industry for game development. You will start off with the basics learning how to create simple models before moving on to advanced digital sculpting techniques in programs like Mudbox. You will then learn how to transfer your 3D models and animations into a game engine for game assembly.
Curriculum
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SEMESTER 1 (6 Months)
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Lesson 1. Computer Fundamentals02 hrs
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Lesson 2. Basic Elements of Drawing06 hrs
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Lesson 3. Perspectives08 hrs
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Lesson 4. Sketching12 hrs
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Lesson 5. Anatomy & Posing20 hrs
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Lesson 6. Design Principles06 hrs
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Lesson 7. Color Theory06 hrs
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Lesson 8. Classical Animation150 hrs
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Lesson 9. Animation Principles50 hrs
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SEMESTER 2 (6 Months)
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Lesson 1. Introduction to 3d Software Interface02 hrs
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Lesson 2. Prop Modeling30 hrs
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Lesson 3. Character Modeling50 hrs
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Lesson 4. Introduction to Shading10 hrs
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Lesson 5. Introduction to Texturing10 hrs
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Lesson 6. Introduction to Lighting10 hrs
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Lesson 7. Introduction to Rendering10 hrs
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Lesson 8. Introduction to Rigging10 hrs
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Lesson 9. Animation Principles in 3d76 hrs
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Lesson 9. Introduction to Dynamics20 hrs
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SEMESTER 3 (6 Months)
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Lesson 1. Low Poly Modeling80 hrs
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Lesson 2. Advanced Texturing60 hrs
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Lesson 3. Character Rigging40 hrs
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Lesson 4. Character Animation40 hrs
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Lesson 5. Introduction to Game Design20 hrs
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Lesson 6. Introduction to Game Engines20 hrs
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SEMESTER 4(6 Months)
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Lesson 1. Conceptualization10 hrs
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Lesson 2. Prototyping20 hrs
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Lesson 3. Game Art30 hrs
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Lesson 4. Introduction to Visual scripting30 hrs
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Lesson 5. Level Design10 hrs
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Lesson 6. Introduction to augmented reality30 hrs
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Lesson 7. Soft Skill Training10 hrs
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Lesson 8. Final project
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CAREER OPPORTUNITIES:
- Concept Artist
- Modeling & Texturing Artist
- 3d Animator
- Game Artist
- Rigging Artist
- Content Developer
- Art Director
- Production coordinator
- Production Manager
- Level Designer
- Game Producer
- Game Designer
SOFTWARE COVERED:
- Adobe Photoshop
- Adobe Aftereffects
- Autodesk Maya
- Autodesk Mudbox
- Blender
- Unity3D
- Construct